A M O K is an experimental short conjured on a hazy New York commute. It's been a place to push myself and create some cinematic chaos between client work. I wanted to sharpen a broader skill set and see what was possible as a single multidisciplinary 3D artist.
I began trying to highlight the visual contrast between nature and man-made materials. Nature reclaims, time drives forward and everything sinks. Exploring chaos, finality, climate change, existential threats, false prophets and forgotten spaces.
Track - Rival Consoles : Looming