Steven Tu's profile

Drawkanoid [video game]

Danny Day made the game Drawkanoid, and I was brought onboard in to create its neon-bloom Tron-wave aesthetics. Drawkanoid is a distillation of the game that you know from your childhood: Arkanoid, but instead of moving a paddle you draw it where you want it, and instead of waiting for the ball the game fast forwards through the manic destruction.

Danny brought me onboard to zap some prettification into Drawkanoid after having a pretty solid core game already, and it was a pleasure both having a clear goal to work towards as well as having the space to explore some variations.
Poster art
Title screen
A cool shop where many upgrades can be bought with hard-earned creds
A game in action
Drawkanoid [video game]
Published:

Drawkanoid [video game]

Published: