Adriano Timm's profile

Gasmasky game character

The objective of this character project was to practice all the necessary steps to create a simple game character from scratch and to identify points that may need improvement. It is not part of a larger project but that doesn't mean I may use for something in the future.
 
This quick simple concept art was used as reference for the modeling and texturing ir order for the workflow to be similar as it would be inside a larger game project (to avoid "inventing stuff" during the modeling).
The Project involved the following steps: Concept Art (Photoshop); Modeling (Maya and Zbrush); Rigging and Animation (Maya); Texturing (Zbrush, Substance Painter and Photoshop) and Unity for testing and validation.
Gasmasky game character
Published:

Gasmasky game character

Game character created for practice involving concept art, modeling, rigging, animating and texturing.

Published: