Zechariah Newstrom's profile

Shadow of the Colossus (Phaedra)

This is based off of one of the bosses from the video game Shadow of the Colossus. I started by blocking out using simple shapes such as cubes and spheres. From there, I remeshed it and smoothed out the object. After I was satisfied with the sculpt, I retopologized and created textures for it. After it was scaled properly, I groomed the fur and rigged the final mesh. 
Shadow of the Colossus (Phaedra)
Published:

Shadow of the Colossus (Phaedra)

Published:

Creative Fields