Marcus Wissum's profileMads Sigurd Dan Larsen's profile

BRICK BY BRICK - Informative Gametelling (DMJX)

DMJX - Interaktivt Design

CHALLENGE
Game Design & Virtual Worlds - Our task was to make an engaging digital story about the flooding in Pakistan in 2022. We used the Digital Story Model to research, conceptualize, sketch out and develop a prototype on how the story could be experienced on a relevant platform for DR. Emphasizing on flooding and its devastating consequences we used watercolors as a main element both as texture, colors and transitions, to show how it "washes" away different elements, as the flooding does with bricks, buildings and homes. 



TOOLS
After Effects, Unity, Blender, 3D-Model Viewer, Webflow, Figma​​​​​​​




STYLETILE




CHALLENGE




RESEARCH




STORY/FLOW




TECHNICAL




PROTOTYPE - INTERACTIVE WEBSITE & GAME DEVELOPMENT TEST IN UNITY




UNITY


BRICK BY BRICK - Informative Gametelling (DMJX)
Published:

BRICK BY BRICK - Informative Gametelling (DMJX)

Published: