Title: Battle Spaceship
Engine: Unity
Overview: Space shooter game created as a final project for my undergrad Game Programming course. Modern Rendition of the classic Space shooter game with players collecting points on shooting both asteroids and enemy spaceships.
Team Size: 3
Role: Programmer
Roles and Responsibilities:
- Programmed Gameplay mechanics
- Implemented Parallax Scrolling for background movement
- Created Basic Enemy AI which moves in a zig-zag pattern

Battle Spaceship
Published:

Battle Spaceship

Published:

Creative Fields