I had the opportunity to concept the Season of Opulence Raid entrance. Palette and Art Direction from Jason Sussman (project and World Art Lead) and Jamie Ro (Concept Lead). In order to create this concept I first started with modeling the door and then kitbashing preexisting 3D assets from the Destiny 2 Leviathan raid. Once I was done building the scene in Maya I moved over to Keyshot to texture and light the environment. I then finished off the concept in Photoshop.