Chamber 28 | nesso.design | 3D video mapping

Chamber 28 | 3D video mapping 

Coding | nesso.design
Location | Beijing, China 
Year | 2021
At the entrance of Chamber 28, Godzilla's 2-meter high sculpture is the best spokesperson for the space.
In the creation of space atmosphere, nesso is not limited to the traditional design, but applied interactive digital media technology to explore the sustainability of this design for our environment.
Through dynamic projection technology, multi-channel screen splicing technology, programmed images and 3D Mapping, nesso makes Godzilla also dance and join the party.
It seems to be very simple, but it is not.
With the uneven three-dimensional surface of Godzilla's animated sculpture, the need for the projected image to be exciting, and the integration of the projected object to be high enough, the image production and 3 projection setup is even more difficult.
Nesso uses digital programming, all visual images are automatically generated personalized content. In addition, nesso precisely design the angle and set the projector position, using 3D Mapping technology to project the images on Godzilla model without any difference. Natural elements such as lava, aurora borealis, blue flame change in real time along with music at a very fast speed to create cool dynamic images on the surface of the sculpture.
Using 3D mapping technology, Nesso successfully created the first immersive three-dimensional IP for the trendsetting Chamber28 space in China, bringing a unique light and shadow experience to everyone.
CREDITS 

PROJECT NAME: Chamber 28 
TYPE: 3D video mapping 
BUSINESS PARTNER: Studio 8 Shanghai
CLIENT: Chamber 28 
SUPPORT: 2m statue 
STATUS: Completed summer/2021 
LOCATION: Beijing (China) 
PHOTO & VIDEO:  Blake 
Chamber 28 | nesso.design | 3D video mapping
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Chamber 28 | nesso.design | 3D video mapping

Video mapping on a 3D printed Ip statue for the Beijing KTV "Chamber 28"

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