I was looking to do a heavy duty compositing project along with learning a bit more in the way of texturing and rendering in Redshift. Thought I'd do something mech based and found an amazing model of the Metal Gear Rex mech online. So here it is, a bit of fan art dedicated to one of the best series of games of all time and a great project to further learn the Redshift render engine.


Initial Render
Rex in Effect
Published:

Rex in Effect

Published: