Model in Blender, bevels baked in Marmoset, texturing in Substance Painter, rendered in Blender final touches in Photoshop.
(Wanted to try to model something different this time, found a pretty cool design (which I use as the main reference) from Phil C, you can check the whole thing out in the following link
https://www.artstation.com/artwork/28kLQA)
Highpoly mesh has 439.025 tris, the low poly mesh has 70.940 tris
High Poly mesh 
Sci-Fi Bike
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Sci-Fi Bike

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