THE MATRIX (Mech Modeling) was the most challenging project so far it took me the longest to finish with the minute details and understanding of the mechanics was a bit time taking, this model was made in Autodesk Maya from the scratch. I used the original matrix mech from the movie itself and eyeballed the measurements and proportions which wasn't easy in the beginning. Keyshot is used for texturing and rendering this. I am extremely happy with the overall look and feel of it.
3D MECH MODEING
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3D MECH MODEING

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