Created for cycle Invitations d’Artistes 2016, Super Brin is a reinterpretation of traditional games from Picardie. The installation is a born inviting the player to throw a real ball, which is then extended in the game, mix of psychedelic pinball and futuristic bowling. Aim for targets to earn points, explore the levels, steal points from your opponents by exploding their balls, or get all sorts of bonuses to provide additional abilities to your ball.

This game has been part of the Official selection of alt.ctrl.GDC 2017 at San Francisco. It has been shown is several places: BPI Centre Pompidou at Paris, Stéréolux at Nantes, La Seine Musicale at Boulogne-Billancourt...

Made with: Studio Bruyant, Lizières (created for Invitation d’Artistes 2016)
My role: Game design, level design, programming

Super Brin
Published:

Super Brin

Published: