董 泽辰's profile

“Hades” Game Reviews

Hades was launched in Early Access on Steam last year, and it was officially launched on September 17 this year. Steam is currently rated as rave reviews, 98% of the 36,292 reviews are positive.

Game introduction
A dungeon-style action rougelite game. The difference from traditional rougelike is that some resources in Hades will not disappear after the character dies, such as stones and diamonds used to decorate houses, and Diablo used to enhance character attributes Power etc. In addition, Hades has very strong plot elements. There are dozens of NPCs here, and each NPC can increase their favorability by giving honeydew and learn more about NPC stories.

The world view of this work is based on Greek mythology. The protagonist, as the son of Hades, the king of the underworld, wants to escape from the underworld, meet his biological mother, and solve the mystery of his own life experience. There are many dangers and obstacles along the way. , But will also be blessed by the Greek gods, so the protagonist begins to experience the underworld again and again.

Game features
1 The painting style is exquisite, adopting European and American comic style, 2.5D overhead angle, different buffs have different special effects, and each special effect is very cool.
2 Various operations. There are 6 weapons in the game, each of which has 4 different forms. The conventional attack methods of weapons include normal attack, special attack, and bomb attack. With different buffs, many different combos can be played, as well as active dodge The mechanism can be said to be the gospel of handicapped players.
3 NPCs are rich in images. Although they are based on the Greek gods, the image of each god is not superior, but is endowed with a human character, so that players have the desire to talk to them. In addition, NPC has added similar developmental elements, and the relationship with NPC will gradually become closer by constantly checking goodwill, and you can even fall in love with the nemesis.

Repeated play drive
Rougelike games need a repetitive play drive to encourage players to repeat play. For example, the repetitive play drive of Isaac's combination lies in random rooms and random props. Personally, I think Hades’s repetitive play is driven by the combination of different weapons and different blessings, as well as the gradual unlocking of the plot with the play. There are actually very few types of rooms in the game, and they are not randomly generated.

To sum up
In this Rougelite game, you can decorate your house, slap your dog, brush up your affections with NPCs, fall in love...Of course, you can also have a refreshing experience of getting out of the underworld again and again. It is a magical work for rougelike lovers not to miss.
“Hades” Game Reviews
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“Hades” Game Reviews

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