Buildings and attractions concept design for Facebook social game CoasterVille.
http://zynga.com/game/coasterville
This was my first time working in a social game company. I have joined the CoasterVille from the very beginning. I helped creating presentation for pitching the ideas to different stages of mockups, art directions, to pre-production and post-production. It's really a fun experience to be involved in the whole game development process.
We were working in a face pace enviornment. I could do 8~10 game icons and 3 levels of buildings or rides a day.
I was responsibled for designing UI icons, game icons, promotional arts, backgrounds, characters, building, decoration, rides and props.
http://zynga.com/game/coasterville
This was my first time working in a social game company. I have joined the CoasterVille from the very beginning. I helped creating presentation for pitching the ideas to different stages of mockups, art directions, to pre-production and post-production. It's really a fun experience to be involved in the whole game development process.
We were working in a face pace enviornment. I could do 8~10 game icons and 3 levels of buildings or rides a day.
I was responsibled for designing UI icons, game icons, promotional arts, backgrounds, characters, building, decoration, rides and props.